At this very moment 50,000 people have setup housekeeping in a temporary city in the Nevada desert. If you don’t know much about the Burning Man Project you might find it surprising that this temporary city (Black Rock City) has an incredibly well thought out plan designed by architect Rod Garrett.
This year the art theme for the city is Metropolis: The Life of Cities… so naturally there is an increased awareness and focus on how to make it more livable. The inhabitants of Black Rock City are already very careful about leaving no trace when they leave, so it seems like a great community to spent a bit of focused time noodling over this growing concern – how to make communities more livable.

Continue Reading: Black Rock City Inspiration
Black Rock City Inspiration is a post from: Tiny House Design
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You know those little plastic tree-like structures left over when you’re
done building a model? They’re called runners – part of the injection molding
process and basically a waste.
For most products, the factory recycles runners as the parts are
detached, but for models they are left on to make live easier for the
builder.
Well, some folks over at ummmm….a place in Japan, took a boat-load of
these runners and made a 3-meter tall Gundam. Check it out!
And the video.
HTML5 is the thing to talk about these day. Today, we have a collection of some ridiculously impressive HTML5 canvas-based experiments that will make you say, “Wow!” Let’s take a peek at some of the latest, cutting edge examples out there.
This is one of the best canvas-based experiments.
This is one of my favorites — absolutely amazing!
This example generates beautiful fractals, like the ones generated by Apophysis. Be sure to tick the composite
.
This is a really fun game; is it not as easy as it looks!
This incredible example depicts real world physics in action.
Try to guess the word.
This is a beautiful example which demonstrates audio and canvas in action.
So what do you think? Getting your own ideas for a neat canvas application? Well, now you have more than one reason to create HTML5 apps: CodeCanyon just launched an HTML5 category! Have fun!


From an article in the New York Times by Guy Deutscher, describing linguistics view of the Sapir-Whorf hypothesis, seventy years on. Taken from his book Through the Language Glass: Why the World Looks Different in Other Languages. Spotted on Lambda the Ultimate.
For instance, some languages, like Matses in Peru, oblige their speakers, like the finickiest of lawyers, to specify exactly how they came to know about the facts they are reporting. You cannot simply say, as in English, “An animal passed here.” You have to specify, using a different verbal form, whether this was directly experienced (you saw the animal passing), inferred (you saw footprints), conjectured (animals generally pass there that time of day), hearsay or such. If a statement is reported with the incorrect “evidentiality,” it is considered a lie. So if, for instance, you ask a Matses man how many wives he has, unless he can actually see his wives at that very moment, he would have to answer in the past tense and would say something like “There were two last time I checked.” After all, given that the wives are not present, he cannot be absolutely certain that one of them hasn’t died or run off with another man since he last saw them, even if this was only five minutes ago. So he cannot report it as a certain fact in the present tense.
I wish all scientists were trained in this language!